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Topic, Game "Path 4 Mouse"

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gameinsky 14 years ago
  1 Empty tile: Basic tile your mouse can go through.
2 Wall: Basic tile that kills your mouse.
3 Ice: Changes into a normal block when stepped on.
4 Lava: Staying to long on it will kill your mouse.
5 Counterclockwise spinner: Spins counterclockwise.
6 Clockwise spinner: Spins clockwise.
7 On-switch: Turn on walls on and Off-walls off.
8 Off-switch: Turn Off-walls on and On-walls off.
9: On-wall: Influenced by On/Of switches.
10: Off-wall: Influenced by On/Of switches.
11: Circular wall: Circular wall.
12: Big masher: Can mash your mouse appart.
13: Tiny masher: Can mash you mouth appart (smaller).
14: Switches: all switches must be activated before going to exit.
15 Darkness: Can only see walls nearby mouse.
16 Remove darkness: Can see everywhere again.
17,18,19,20,21,22,23,24,25,26,27,28 Corner pieces: Different kind of wall.
29 Fake wall: Looks like a wall but acts like an empty tile.
30 Up and Down: Moves up and down.
31 Left and right: Moves left and right.
32 & 33 Vanishing walls: Change into empty tile and wall and back.
34 Switch: Turns on nearby currents
35 & 36 Power cable (wall): Electric wire.
37 Destroyable cable: Can be destroyed to break an electric current connect.
38 & 39 (Reverse) Powered wall: Moves left/right when connected with electricity.
40 powered finish: Must be powered to finish the level.
41 Metallic plate: Instant death if touched while powered.
42 & 43 (fast) Alternator: Pulses out rounds of energy through currents.
44 & 45 (anti-) clockwise tiny rotor: Small rotators.
46 Powered node: Energy needs some time to get through it.
47 Small powered node: Energy needs very little time to get through.
48 & 49 powered checkpoint (wall): Needs to be powered to act as a checkpoint, counts as a normal checkpoint too.
50 Start: Most important block in P4M.
51 finish: Hit this to quit level.
Hexicube 14 years ago
  its 300...
[edit] time to make levels even gundu will struggle with using my oldies tiles which I got from my first mouse avoider :3
theyre 2 types of spinners and I resurrected lvl 9 and 13 from the game theyre from
[re-edit] the award worth 50exp...complete my impossible level in 30 seconds :3
[re-re-edit] completing super-hard level [lvlid=19527 removed] gets you 30exp :D
demonicyoshi 14 years ago
  How much of a score is 10 seconds?
Hexicube 14 years ago
  lol...alright 35...
gameinsky 14 years ago
  Complete 'Sandbox' in under 10 seconds
EXP +15

15 EXP ONLY ?
birjolaxew 14 years ago
  But.. I.. Special blocks...

Sadface :(
Hexicube 14 years ago
  lol...I did add 2 awards and gundu already has second...
gameinsky 14 years ago
  Youhoo, I got a free 5 exp!
Hexicube 14 years ago
  uh...not very long now...
just need to get some BG music and levels...
[edit] adding more tiles...secret tiles I will give out to fellow testers :3
you need codes to get them, and also access to the code box which is easy to get to...
birjolaxew 14 years ago
  It's nearly out?
Like, how long till release?
Hexicube 14 years ago
  uh...25x20 not 25x25
infact the games nearly out its not a good idea to change it now...
gameinsky 14 years ago
  Ok then, 25X25 - 24-24 (choseable in the editor) ?
I would really like both for different kind of symetrified eveks.
Hexicube 14 years ago
  im not resetting the scores...25x20 is bigger than 20x20...
gameinsky 14 years ago
  NO!, I don't want my scores reset nce again, perhaps the option to also put 21X21 ?
It's impossible to make a symetrified level with a center tile...
Hexicube 14 years ago
  considering resizing game to 25x20 tiles...seem ok?
gameinsky 14 years ago
  all scores wiped out on official levels.
BL still registers the number of levels you have played (it registers once you submit a score in a game)
Ferrari12 14 years ago
  What is that bug or whatever it is that makes people have as score of 0 (0 levels)?
birjolaxew 14 years ago
  I really want to make instructions, but I can't play the game :(
Hexicube 14 years ago
  still need good game instructions...
cant do it all right now I have school in an hour :_
[edit] im also adding a fancy mode to the editor, it uses the tiles from the game rather that drawings lol
might also resurrect geckos hidden 'make way for big things' function which I saw underneath the editor :3
Ahroo 14 years ago
  Dude... sample level ftw. :_

It DOES look almost finished... well done! :D
gundu 14 years ago
  Take that! First place!
geckojsc 14 years ago
  Quoting demonicyoshi from Game "Path 4 Mouse"
Now it feals like a finished game!
BTW: I love the color

You're right. Marc, you done a fantastic job of finishing this game off, I congratulate you. I'm sure there's more things to do before it gets released, but we're so close now!
Hexicube 14 years ago
  ok I now want some detailed instructions for the game, you may include pictures if you want to
make sure you mention EVERY tile in the game(there are 51, mostly walls) and describe their effects thouroughly
im off to bed :P

Carbon Copy : geckojsc demonicyoshi Elizea gundu gameinsky
Hexicube 14 years ago
  lol...DY :D
demonicyoshi 14 years ago
  Now it feals like a finished game!
BTW: I love the color
Hexicube 14 years ago
  no pic but gimme a sec and ill recolour the BLGUI
demonicyoshi 14 years ago
  Good point. =)
Anyway to recolor the white space though? Maybe add a picture?
Hexicube 14 years ago
  the text isnt going to fit there :_ lol
demonicyoshi 14 years ago
  yah, that looks better. But i was refering to the space to the left and right of the playing area.

EDIT: I'm brining back my old p4m levels, but adding new stuff. Finished corupted memory.
Hexicube 14 years ago
  ok is that clear enough? :P

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Hexicube 14 years ago
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