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Topic, Game "Path 4 Mouse"

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Hexicube 7 years ago
  its possible :P
[edit] heres a quick explanation of how to use them:
start on layer 1, draw all your walls and stuff here
make layer 2 visible and lock layer 1, draw on your corners, and maybe also add some circuits
make layer 3 visible and lock layer 2, and draw ontop of any wall circuits you want hidden...
azz 7 years ago
  Everyone seems to know how to use layers!
I cannot understand them.
Is it something to do with the fact that im twelve?
Hexicube 7 years ago
  I think ive fixed it...refresh page and try now :P
note that the v was actually a u, and this time you can safely just draw over the u in the top-left(idk why its there lawl) or just hide the layer...
also when saving your level make all the layers you want saved visible, it doesnt save hidden layers...
SimonM 7 years ago
  But the glitch doesn't occur when I make my level without saving and upload it directly.
And that doesn't help burfy.
Hexicube 7 years ago
  well thats a rather interesting bug, try only selecting layer 3 then using the fill level button...
azz 7 years ago
  I know... It did that with me.
SimonM 7 years ago
  glitch, I saved my level with 3 layers, and now everytime I edit layer 3,and then make it not clear anymore and then back clear. layer 3 become a layer full of "v"
Garygoh884 7 years ago
  Layer 3 stacks over Layer 2, and Layer 2 stacks over Layer 1.
gameinsky 7 years ago
  layer 2 will overwrite 1, layer 3 will overwrite both 2 and 1
neoseanner 7 years ago
  what is the different between 1l , 2l , and 3 l
Hexicube 7 years ago
  I see gundu has leapt into the layer feature with great success :3
some very nice levels with some interesting tricks :3
Hexicube 7 years ago
  fixed a slight lag issue with power linkers and 3 layers...
new known bug: power linkers 'join' to a tile left when there's nothing to connect to...bug is only graphical...
Hexicube 7 years ago
  fixed the fill level button ignoring the visible and locked layer settings...
chris3000 7 years ago
  Wow, a bunch of new levels today.
Hexicube 7 years ago
  added the layer stuff to the editor. see editor help for info.
[edit] also gundu I missed that :O
[re-edit] found the problem, exporting and compiling now ;)
[re-re-edit] fixed! just refresh your page and it should be working!
gundu 7 years ago
  Lol, It becomes a fake fake wall :O
jasperpostema 7 years ago
  Ice is cool right now. Cool, XD!
jasperpostema 7 years ago
  Don't nag azz. Your message will be deleted in a few minutes
jasperpostema 7 years ago
  Azz, I wanted to post that! >:o
Hexicube 7 years ago
  ah yes I need to change how the render update system works...its just a graphical bug though it doesnt affect gameplay ;)
azz 7 years ago
  Hexi there is a glitch.
when any powered item is turned on(apart from metal plates) it has lines coming from it.
burfy 7 years ago
  Great Hexicube, thanks :)
jasperpostema 7 years ago
  I see, very cool :D
Hexicube 7 years ago
  they were a little lower than usual, so it showed the glow from walls above them...
jasperpostema 7 years ago
  What happened with the fake wllas
?
gundu 7 years ago
  Nothing changes except for the fake walls, they are back to normal
Hexicube 7 years ago
  see my edit...press F5 ;)
gundu 7 years ago
  I don't know if it happens to you but with your update fake walls look messy
Hexicube 7 years ago
  game updated...this notably includes a lag fix for levels with a lot of powered tiles in(specifically sandbox), and also a fix for a bug which would now appear...any levels previously using ~ in them will now break due to a new hidden update - layers...
the game currently supports layers fully but the editor doesnt so :P
[edit] and now ive fixed a little bug with fake walls being a bit too low...
chris3000 7 years ago
  Thanks for the tiles. I'll use some of them in my future levels.

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Hexicube 8 years ago
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