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Topic, Game "Path 4 Mouse" | ||||||
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You must register or log in to post a message.I mean, an 18 year old and a 15 year old getting in a virtual fight... Over a god damn level on a website? EDIT2: and do you need award images made? If you wanti can make them for you. Of course nobody like the level, it was not fun, only frustrating. And he put an award for the level. An award to pull your hair of, he did that on purpose! All went good until he did that, Elizea , not very unhappy and mad, responded with another very annoying level. This is an example of BL getting bad. If you just had made it, asked if it's good or something, I could have tried to help you make it good, but just making a ridiculous level last official becaus it is hard and add an award to it... no. if you wanted more variety in the tiles you could have just asked rather than wait for the editor to have no space and then blame me for not making a vatiety in them WHEN I ASKED FOR IDEAS have fun screwing up someone elses day using the same excuse You see, your level has the same challenges a lot of times, and the challenges aren't any new compaired to the levels we have seen on this game already and the game isn't even public yet! [edit] btw in the awards area it mentions custom awards...yay It isn't hard, but it has the same challenge 1000000 times, which makes it overkill, just like your onslaught level. I am not saying it is a good level tho, they both are pretty crap. besides that the level isnt that hard tbh Also you forgot my cave story. and the next game you guys make, i would like to be tester, and i am a guy that will not stop 2 Wall: Basic tile that kills your mouse. 3 Ice: Changes into a normal block when stepped on. 4 Lava: Staying to long on it will kill your mouse. 5 Counterclockwise spinner: Spins counterclockwise. 6 Clockwise spinner: Spins clockwise. 7 On-switch: Turn on walls on and Off-walls off. 8 Off-switch: Turn Off-walls on and On-walls off. 9: On-wall: Influenced by On/Of switches. 10: Off-wall: Influenced by On/Of switches. 11: Circular wall: Circular wall. 12: Big masher: Can mash your mouse appart. 13: Tiny masher: Can mash you mouth appart (smaller). 14: Switches: all switches must be activated before going to exit. 15 Darkness: Can only see walls nearby mouse. 16 Remove darkness: Can see everywhere again. 17,18,19,20,21,22,23,24,25,26,27,28 Corner pieces: Different kind of wall. 29 Fake wall: Looks like a wall but acts like an empty tile. 30 Up and Down: Moves up and down. 31 Left and right: Moves left and right. 32 & 33 Vanishing walls: Change into empty tile and wall and back. 34 Switch: Turns on nearby currents 35 & 36 Power cable (wall): Electric wire. 37 Destroyable cable: Can be destroyed to break an electric current connect. 38 & 39 (Reverse) Powered wall: Moves left/right when connected with electricity. 40 powered finish: Must be powered to finish the level. 41 Metallic plate: Instant death if touched while powered. 42 & 43 (fast) Alternator: Pulses out rounds of energy through currents. 44 & 45 (anti-) clockwise tiny rotor: Small rotators. 46 Powered node: Energy needs some time to get through it. 47 Small powered node: Energy needs very little time to get through. 48 & 49 powered checkpoint (wall): Needs to be powered to act as a checkpoint, counts as a normal checkpoint too. 50 Start: Most important block in P4M. 51 finish: Hit this to quit level. [edit] time to make levels even gundu will struggle with using my oldies tiles which I got from my first mouse avoider :3 theyre 2 types of spinners and I resurrected lvl 9 and 13 from the game theyre from [re-edit] the award worth 50exp...complete my impossible level in 30 seconds :3 [re-re-edit] completing super-hard level [lvlid=19527 removed] gets you 30exp :D | Games forumPlay Game "Path 4 Mouse"First post of the topic |
The one who acts childish or the young intelligent person?