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Topic, Game "Path 4 Mouse"

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Hexicube 9 years ago
  ok im just gonna go now cos im sick of being critisized for one bad level when you cant come up with an excuse that doesnt apply to levels you like
if you wanted more variety in the tiles you could have just asked rather than wait for the editor to have no space and then blame me for not making a vatiety in them WHEN I ASKED FOR IDEAS
have fun screwing up someone elses day using the same excuse
chris3000 9 years ago
  i hope that was a joke, marc!

now we don't need to be fighting about this
Elizea 9 years ago
  refixed system shock (delete scores).

You see, your level has the same challenges a lot of times, and the challenges aren't any new compaired to the levels we have seen on this game already and the game isn't even public yet!
Hexicube 9 years ago
  you still havent said how mines crap...
[edit] btw in the awards area it mentions custom awards...yay
allyally 9 years ago
  Its ridiculous that there should be awards for this game even thou its still in test mode. This better come out soon.
gameinsky 9 years ago
  And GIS beat the impossible hehe :D
Elizea 9 years ago
  fix'd!

It isn't hard, but it has the same challenge 1000000 times, which makes it overkill, just like your onslaught level.

I am not saying it is a good level tho, they both are pretty crap.
Hexicube 9 years ago
  its actually impossible the last powered walls alternate too fast nobody can do that
besides that the level isnt that hard tbh
Elizea 9 years ago
  Did the overkill level you wanted marc
Hexicube 9 years ago
  im not sure I want to after what you said...
gameinsky 9 years ago
  Eval levels marc ?
Also you forgot my cave story.
chris3000 9 years ago
  all i want is just 1 official, that's why i asked about it, you guys don't care anyways
Hexicube 9 years ago
  yeah well anyone who nags is never a tester and seeing as you wont stop you wont be considered
chris3000 9 years ago
  that's mean now
Hexicube 9 years ago
  you are the guy who will not be considered
chris3000 9 years ago
  good luck, lol

and the next game you guys make, i would like to be tester, and i am a guy that will not stop
Hexicube 9 years ago
  uh GIS the order in the editor isnt the same as the list which uses actual IDs seen in the hidden admin area of editor :P
gameinsky 9 years ago
  1 Empty tile: Basic tile your mouse can go through.
2 Wall: Basic tile that kills your mouse.
3 Ice: Changes into a normal block when stepped on.
4 Lava: Staying to long on it will kill your mouse.
5 Counterclockwise spinner: Spins counterclockwise.
6 Clockwise spinner: Spins clockwise.
7 On-switch: Turn on walls on and Off-walls off.
8 Off-switch: Turn Off-walls on and On-walls off.
9: On-wall: Influenced by On/Of switches.
10: Off-wall: Influenced by On/Of switches.
11: Circular wall: Circular wall.
12: Big masher: Can mash your mouse appart.
13: Tiny masher: Can mash you mouth appart (smaller).
14: Switches: all switches must be activated before going to exit.
15 Darkness: Can only see walls nearby mouse.
16 Remove darkness: Can see everywhere again.
17,18,19,20,21,22,23,24,25,26,27,28 Corner pieces: Different kind of wall.
29 Fake wall: Looks like a wall but acts like an empty tile.
30 Up and Down: Moves up and down.
31 Left and right: Moves left and right.
32 & 33 Vanishing walls: Change into empty tile and wall and back.
34 Switch: Turns on nearby currents
35 & 36 Power cable (wall): Electric wire.
37 Destroyable cable: Can be destroyed to break an electric current connect.
38 & 39 (Reverse) Powered wall: Moves left/right when connected with electricity.
40 powered finish: Must be powered to finish the level.
41 Metallic plate: Instant death if touched while powered.
42 & 43 (fast) Alternator: Pulses out rounds of energy through currents.
44 & 45 (anti-) clockwise tiny rotor: Small rotators.
46 Powered node: Energy needs some time to get through it.
47 Small powered node: Energy needs very little time to get through.
48 & 49 powered checkpoint (wall): Needs to be powered to act as a checkpoint, counts as a normal checkpoint too.
50 Start: Most important block in P4M.
51 finish: Hit this to quit level.
Hexicube 9 years ago
  its 300...
[edit] time to make levels even gundu will struggle with using my oldies tiles which I got from my first mouse avoider :3
theyre 2 types of spinners and I resurrected lvl 9 and 13 from the game theyre from
[re-edit] the award worth 50exp...complete my impossible level in 30 seconds :3
[re-re-edit] completing super-hard level [lvlid=19527 removed] gets you 30exp :D
demonicyoshi 9 years ago
  How much of a score is 10 seconds?
Hexicube 9 years ago
  lol...alright 35...
gameinsky 9 years ago
  Complete 'Sandbox' in under 10 seconds
EXP +15

15 EXP ONLY ?
birjolaxew 9 years ago
  But.. I.. Special blocks...

Sadface :(
Hexicube 9 years ago
  lol...I did add 2 awards and gundu already has second...
gameinsky 9 years ago
  Youhoo, I got a free 5 exp!
Hexicube 9 years ago
  uh...not very long now...
just need to get some BG music and levels...
[edit] adding more tiles...secret tiles I will give out to fellow testers :3
you need codes to get them, and also access to the code box which is easy to get to...
birjolaxew 9 years ago
  It's nearly out?
Like, how long till release?
Hexicube 9 years ago
  uh...25x20 not 25x25
infact the games nearly out its not a good idea to change it now...
gameinsky 9 years ago
  Ok then, 25X25 - 24-24 (choseable in the editor) ?
I would really like both for different kind of symetrified eveks.
Hexicube 9 years ago
  im not resetting the scores...25x20 is bigger than 20x20...

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Hexicube 9 years ago
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