Play the games, create the levels

Topic, Game "Path 4 Mouse"

Checkout our iPhone & iPad games!

You must register or log in to post a message.

demonicyoshi 13 years ago
  Yah, i didnt evenbother calculating that....

Edit: I see it but I was thinking about moving it to the side were its just white, and making it bigger.
Hexicube 13 years ago
  LOL math fail...
it shows flickering in the corner(flickers between black and white so always visible...)
demonicyoshi 13 years ago
  Just make it independent of the final score...
Its just a geeral figure to let you know if your doing good or bad.
Then at the end it will say: you scored 3 seconds! that is 913 miliseconds!
Hexicube 13 years ago
  I can do that...
[edit] or not...
ill try and fix...
demonicyoshi 13 years ago
  ohh i see, that complicates things.
Maybe just install a timer that counts seconds.

Then when we beat a level, the game expands that number to show milliseconds.
That way we get a general idea of our score as we're playing.
Hexicube 13 years ago
  lol...I know I did but then it bugged so :_
also GIS complained about it
[edit] score also now hundredths of a second, some levels couldnt cope with it and thus improved your score(even though it never lagged)
I might make it 30=1 second because of the frame rate...dont like using intervals
demonicyoshi 13 years ago
  but jg2 is able to do it...
Anyways, you can atleast tell us our score...
Hexicube 13 years ago
  lol...how does it look now?
also added fast alternator, remember its pointless using this with moving walls they wont close faster!
[edit] I cant load scores from BL there isnt such a function in the BLAPI...
demonicyoshi 13 years ago
  maybe just a darker green

EDIT:And you know how theres un-used space to the left and right of the playing area? well can you tell us our score on the left side? And on the right side you could have: Top 3 scores, your best score (it says NA if none present), and average score (all scores on score list averaged)
Hexicube 13 years ago
  I know I didnt think it through properly...any colour ideas? maybe red?
[edit] orange!
demonicyoshi 13 years ago
  theres two green tiles that do completly diferent things
Hexicube 13 years ago
  uh...what?
you mean recolour the switch?
demonicyoshi 13 years ago
  can you make on green on swiches a diferent color, it can be a bit confusing...

BTW, the anti clockwise roters dont work.
Hexicube 13 years ago
  I just made the scores based on thousandths of a seconds instead of tenths...I did remove all scores as well...
[edit] oh btw I wont be on all the time in the following week my laptop keyboard is getting fixed...
Hexicube 13 years ago
  ok ill add other ones...just wait a bit...
gameinsky 13 years ago
  No really, it bugs me that the engines only apply for left.
Hexicube 13 years ago
  uh...can we leave spinners for now?
what about a delay node? it takes a second before allowing power through
id also advise not having more than 1 switch or alternator connected to a powered finish, or it will bug(only with finishes, and I know why)
[edit] or maybe something like a destroyable cable?
gameinsky 13 years ago
  Ok, an option to make the engines go somewhere else than to the left, the ability to make them longer too.
Maybe you can aswell make an ability to make the spinners turn at certain speed (negative integers for them to rotate other direction) would save another space too.
Somethings like the wrench thing in RT.
Hexicube 13 years ago
  I know I did that with the one on my game website
(I think you have to make an account to see the games lol)
[edit] also I dont like powered spinners...seemes unnessecary...
demonicyoshi 13 years ago
  you could have categories: regular tiles, movement, swiches, and special. When you click on a category, the tiles of that category drop down.

Would make room for over 100 tiles.
Hexicube 13 years ago
  yeah I do sometimes hate them :P
ill remove them
DY I will now try and make space for more tiles :3
[edit] I can fit on another 9...after that its definately full
gameinsky 13 years ago
  I'd like the normall spinners not to have those curves around them automatically, they can be annoying.
demonicyoshi 13 years ago
  can you also make a version of the spinning rotors hooked up to power cables? they spin when on and stop when off.
Hexicube 13 years ago
  my personal touch :3
demonicyoshi 13 years ago
  Omg! i love the power cables! Nice job marc.
Hexicube 13 years ago
  ...I have one...
[edit] lol I could put a tribute to Elizeas songs XD
but which ones...
[re-edit] GIS people complained when the score submitted when completing a level...
Magic_X 13 years ago
  Don't you need a thumbnail for the game too?
gameinsky 13 years ago
  MArc, make those powered contrportion in the other 3 directions, also I still would like tos tack specific tiles on top of each other.
But other than that, music is the only thing, ya, and a thing that submits the code automatically without needing to press s, while s doesn't even work!
Hexicube 13 years ago
  ok so do I just need some suitable music for this game? or is there something else?
Hexicube 13 years ago
  ooh...its basically ice!
already exists...
[edit] fixed a bug where moing up-right or down-left made the anti-cheat system think you were moving up-left and down-right simultainously

Games forum

Play Game "Path 4 Mouse"

First post of the topic

Hexicube 13 years ago
  If you don't wish to play on bonuslevel, you can right-click the game and download it instead!
Our free flash games   Games for your site   Games for your iPhone   Contact   Twitter @jpsarda & @bonuslevelorg