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Topic, Pixelized - Official Thread | ||||||
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You must register or log in to post a message.I guess not, because its the bg. The level goes in front of it... I've sent WaterFlame (The author of "Glorious Morning") a PM, asking him if I'm allowed to use it. I know that all art on newgrounds is available for non-profit projects, but I like to have the authors permission anyways. BTW im almost done adding the pixelized shading to the hills (512 by 4000 size) Actually, that just made gave me nostalgia. Been ages since I played Age of War last time... Anyway, I'll try to get permission! BTW, i will learn soon Flash etc. too, okay, it may need some time, but i will try to learn it, and i will call it Hu-Bot or Bot-Man, Bot-Man is better i think, it will be a Game where you can switch the player between a Robot and a Human. Both characters have his own Properties. But it may take a few days for something of this scale... | GeneralFirst post of the topicWhat is Pixelized? Pixelized is a future game, currently being developed by birjolaxew. It's in the development state, and - due to different obstacles - it won't be released to the public before 2011. It will probably go into testing state early-middle 2011. What's the gameplay? In Pixelized, the current idea is that you - the player, will be a small pixelated man trapped in a block world. Carrying specific blocks with you (Each block acting it's own way) you'll have to build your way through puzzles. A great example of the whole block concept can be found in the 3D game "Minecraft". Notice, that details can change during the development. What have you done by now? As of 17/11/10, I'm fiddling with the BL API, Flash and the basic game. I'll upload a "game" soon, but it won't be actually playable, and therefore I wont add any testers. What blocks will be included? A list of the blocks currently planned: Dirt (Affected by gravity) Stone (Not affected by gravity) Mud (Not affected by gravity - Created by dirt blocks, directly touching water) Ice (Not affected by gravity - Slippery, only available in winter mode) Snow (Affected by gravity) Sand (Affected by gravity - Found near bigger areas of water) Gravel (Affected by gravity - Created by stone blocks, directly touching water) Undestroyable (Used to block of parts of the level - Can't be placed/mined) Where will it be released? Right here, on BonusLevel. Screenshots Ahroo made us some game graphic (Great work I must say). I've put them together, to make an example of how a regular map will look while zoomed in. Any way to keep track of the project? Most certainly. I've made a blog, located here Please check my next post for further information. |
Is there any more detail you would like in it?