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Topic, Pixelized - Official Thread | ||||||
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You must register or log in to post a message.EDIT: wait... if it's 64, shouldn't it be OVER 100%? ':_ also, you can't type fractions into paint, only percentages D: It'll be a bit more work to do it with yours, cause I need to rescale it. But I'll try. [edit] tiles I added an overlay for you...unfinished... Oh, and I used your previous tileset to make an example map. I used ice for water, and snow for clouds, and the mountain looks like shit, but whatever. i'll keep the tiles with the solid mineral incase you want rare jackpot areas or something Can you give the the percentages to plug in for size recalibration? :/ @Ahroo: Why couldn't you resize it to 32x32/64x64? If you made it in 16x16, it would be quite easy. Even resizing them from 40x40 to 32x32 is easy. *Edit* LIKE! Yes, the rock is red... perhaps it can be a sprite for a lava rock? :p BTW @Birjo: I've resized them the best I could... their lengths are 60x60, 40x40 and 20x20. :/ EDIT: technical difficulties, wait... :/ EDIT 2: Okay, it's god to go. :D BE MORE SPECIFIC :P [edit] why do you want me to have pictures with alpha? birjo...so it is top-down? @Birjo, I'll provide 64x64, 32x32 and 16x16. :/ @DY, oh okay. :/ | GeneralFirst post of the topicWhat is Pixelized? Pixelized is a future game, currently being developed by birjolaxew. It's in the development state, and - due to different obstacles - it won't be released to the public before 2011. It will probably go into testing state early-middle 2011. What's the gameplay? In Pixelized, the current idea is that you - the player, will be a small pixelated man trapped in a block world. Carrying specific blocks with you (Each block acting it's own way) you'll have to build your way through puzzles. A great example of the whole block concept can be found in the 3D game "Minecraft". Notice, that details can change during the development. What have you done by now? As of 17/11/10, I'm fiddling with the BL API, Flash and the basic game. I'll upload a "game" soon, but it won't be actually playable, and therefore I wont add any testers. What blocks will be included? A list of the blocks currently planned: Dirt (Affected by gravity) Stone (Not affected by gravity) Mud (Not affected by gravity - Created by dirt blocks, directly touching water) Ice (Not affected by gravity - Slippery, only available in winter mode) Snow (Affected by gravity) Sand (Affected by gravity - Found near bigger areas of water) Gravel (Affected by gravity - Created by stone blocks, directly touching water) Undestroyable (Used to block of parts of the level - Can't be placed/mined) Where will it be released? Right here, on BonusLevel. Screenshots Ahroo made us some game graphic (Great work I must say). I've put them together, to make an example of how a regular map will look while zoomed in. Any way to keep track of the project? Most certainly. I've made a blog, located here Please check my next post for further information. |
And Ahroo, sorry, I meant 106,666666667