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Topic, Pixelized - Official Thread

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Hexicube 13 years ago
  yeah the pic is being stupid...
Hexicube 13 years ago
  Grass
if I add more it's in this gallery
Hexicube 13 years ago
  Ahroo you fail
it's supposed to be PIXELY XD
[edit] my attempt at pixely grass:
Can't link the pic properly...
Ahroo 13 years ago
  Okay, here the old ones are (warning: some are VERY ugly)... :/

birjolaxew 13 years ago
  Pixen is Mac only, so you probably won't be able to use it anyway.
Hexicube 13 years ago
  well I forgot for a moment, i'm no pirate XD
I never used Pixen, so i'll stick with GIMP thx :P
birjolaxew 13 years ago
  Of course Photoshop ain't free, you bloody pirate!
And Pixen is an image editor, made specifically for pixelart
Hexicube 13 years ago
  yeah well gimp is fairly good, I don't know what pixen is and Photoshop isn't free(is it?)
birjolaxew 13 years ago
  Great :D

And how I use image editors:

Care to boot up windows? Yes = Photoshop, No = Is it pixelart? Yes = Pixen, No = GIMP

Oh, and 100th comment
Ahroo 13 years ago
  @Birjo, okay... but I have to do my Spanish homework right now, I'll get them on after I'm done. :/
Hexicube 13 years ago
  meh better than paint, and if you can use gimp it's very useful...
birjolaxew 13 years ago
  GIMP literally sucks at pixelart.

And I would LOVE to see the old ones.
Hexicube 13 years ago
  you fail :P
Ahroo 13 years ago
  I've already got GIMP... I have NO clue how to use it. X_x'
Hexicube 13 years ago
  yeah sure, I do prefer things like gimp for this as it has a 'noise' function
perfect for floor tiles :3
Ahroo 13 years ago
  Sad it doesn't... but there IS an option to turn off the opaque whites. :/

You wanna see the old ones before I resize them? :/
Hexicube 13 years ago
  hence why i'm downloading gimp right now...yes ahroo you have a contender :3
I am good at creating pixely coloured blocks XP
birjolaxew 13 years ago
  Paint. The perfect image editing software for pixelart... Oh yearh. A shame it doesn't support transparency.
Hexicube 13 years ago
  actually in paint if you scale it up with a 1:x ratio it doesn't blur, only blurs on stuff like 2:3 or 4:5 or 3:2 or something
Ahroo 13 years ago
  Hey, I LOVE compromises, even when they benefit me more than the other person. xP

Anyways, I COULD just scale them up like you're saying, MARC... but they look frikkin' horrible if I do. D:

EDIT: @Birjo, I use paint... it'd only get more pixelated. :/
birjolaxew 13 years ago
  If he simply rescales them, they'll get blurry. 32x32 would be fine.
Hexicube 13 years ago
  Ahroo it will make it pixely as it is PixelCraft...
birjo im not suggesting a change in tile size, but that Ahroo makes them that size then rescales them to 64x64
Ahroo 13 years ago
  Oh okay... all I have to do is make a small pixel adjustment, if that's the case. :/
birjolaxew 13 years ago
  Actually, I guess 32x32 would be fine. If you really want to, I could deal with 16x16 too.
Ahroo 13 years ago
  Pfft, if only it were that easy, naive MARC. :p
Hexicube 13 years ago
  Ahroo it's pixely...do 32x32 or 16x16 then stretch to 64x64 to make pixely effect ;)
Ahroo 13 years ago
  IDK... xD

Anyways, so... 64x64, that level of detail might take a while. :/
birjolaxew 13 years ago
  Wait... What? What does cameras and 3D have to do with this game?
Ahroo 13 years ago
  Oh, right... I forgot that there are cameras in-game, too... those things are annoying in 3-D games. :/
birjolaxew 13 years ago
  Well, I need it to be huge, as the sprites will be zoomed in/out depending on the level size.

General

First post of the topic

birjolaxew 13 years ago
  Pixelized - Official Thread


What is Pixelized?

Pixelized is a future game, currently being developed by birjolaxew. It's in the development state, and - due to different obstacles - it won't be released to the public before 2011. It will probably go into testing state early-middle 2011.

What's the gameplay?
In Pixelized, the current idea is that you - the player, will be a small pixelated man trapped in a block world. Carrying specific blocks with you (Each block acting it's own way) you'll have to build your way through puzzles. A great example of the whole block concept can be found in the 3D game "Minecraft". Notice, that details can change during the development.

What have you done by now?
As of 17/11/10, I'm fiddling with the BL API, Flash and the basic game. I'll upload a "game" soon, but it won't be actually playable, and therefore I wont add any testers.

What blocks will be included?
A list of the blocks currently planned:
Dirt (Affected by gravity)
Stone (Not affected by gravity)
Mud (Not affected by gravity - Created by dirt blocks, directly touching water)
Ice (Not affected by gravity - Slippery, only available in winter mode)
Snow (Affected by gravity)
Sand (Affected by gravity - Found near bigger areas of water)
Gravel (Affected by gravity - Created by stone blocks, directly touching water)
Undestroyable (Used to block of parts of the level - Can't be placed/mined)

Where will it be released?
Right here, on BonusLevel.

Screenshots
Ahroo made us some game graphic (Great work I must say). I've put them together, to make an example of how a regular map will look while zoomed in.
Example of a map
Any way to keep track of the project?
Most certainly. I've made a blog, located here


Please check my next post for further information.
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