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Topic, Pixelized - Official Thread | ||||||
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You must register or log in to post a message.who thinks someone should make a space game where you control an arsenal of spaceships? it popped into my mind...it's always the games I CAN'T make that I come up with :_ EDIT: why do I keep wanting to call Birjo Sillius?! O_O I'll try to cut off the features to the very basics, and make a list of them New iPhone game :D Sounds great (And it wasn't meant as criticism when I said you were offline a lot, even though it sounded quite a lot like it). I'm looking forward to it! Sorry I'm currently developing a new iPhone game, and I will not be able to log very often here. @MAR2008, don't post links to hacked versions! lol jk...maybe...idk now...I might contend against this with another completely different game I wondered if you were going to add more variety, like the block variety in Push (though I like the dirt-mud, stone-gravel transform thing) :). ARGGG!!!! 5 MINS LEFT!!!!! btw now avatar...yay lol on the DS I have...forgot which one XD EDIT: A scapegoat is basically a guinea pig used to take the blame of something. :/ 010000010110100001110010011011110110111100100000011110010110111101110101001000000111001101101101011001010110110001101100001000000110111101100110001000000111001001100101011000010110110001101100011110010010000001101111011011000110010000100000011000110110100001100101011001010111001101100101001000000110000101101110011001000010000001101100011011110110111101101011001000000110110001101001011010110110010100100000011000010010000001100011011000010111001001110010011011110111010000100001 [edit] Ahroo, why do I sense a yu-gi-oh reference from scapegoat...? lol and besides, I need a scapegoat to try it before I do. xD | GeneralFirst post of the topicWhat is Pixelized? Pixelized is a future game, currently being developed by birjolaxew. It's in the development state, and - due to different obstacles - it won't be released to the public before 2011. It will probably go into testing state early-middle 2011. What's the gameplay? In Pixelized, the current idea is that you - the player, will be a small pixelated man trapped in a block world. Carrying specific blocks with you (Each block acting it's own way) you'll have to build your way through puzzles. A great example of the whole block concept can be found in the 3D game "Minecraft". Notice, that details can change during the development. What have you done by now? As of 17/11/10, I'm fiddling with the BL API, Flash and the basic game. I'll upload a "game" soon, but it won't be actually playable, and therefore I wont add any testers. What blocks will be included? A list of the blocks currently planned: Dirt (Affected by gravity) Stone (Not affected by gravity) Mud (Not affected by gravity - Created by dirt blocks, directly touching water) Ice (Not affected by gravity - Slippery, only available in winter mode) Snow (Affected by gravity) Sand (Affected by gravity - Found near bigger areas of water) Gravel (Affected by gravity - Created by stone blocks, directly touching water) Undestroyable (Used to block of parts of the level - Can't be placed/mined) Where will it be released? Right here, on BonusLevel. Screenshots Ahroo made us some game graphic (Great work I must say). I've put them together, to make an example of how a regular map will look while zoomed in. Any way to keep track of the project? Most certainly. I've made a blog, located here Please check my next post for further information. |