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Topic, Pixelized - Official Thread

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Hexicube 13 years ago
  birjo do not vectorise the blocks you dont need to!
it looks better and plays faster if you use the actual pics
birjolaxew 13 years ago
  It's not like I'm going to make the actual game just yet. I'll have to implement the BL API, try a few things with Flash, and then I'll start on the actual game.
Ahroo 13 years ago
  Are you seriously trying to make a DETAILED background, DY? That's a new trick. :_

Yeh... I completely brain-farted on my BG... I'll have to think of something fast. xD
demonicyoshi 13 years ago
  Sorry i havent finished the bg yet... it takes a while since its so big, and ive had alot of school work.
birjolaxew 13 years ago
  Yearh, I sure do xD Haven't made much use of it yet, beside of a small presentation which basically only is a bunch of event listeners and functions.
Ahroo 13 years ago
  Well, hopefully you know slightly how to code now... :/
birjolaxew 13 years ago
  Started messing with Flash, ActionScript and the BL API. Will probably take a few months till test phase.
chris3000 13 years ago
  you've got a lot of work to do birjo, good luck
birjolaxew 13 years ago
  I like it :D
Very nice. Now on to vectorize everything
gameinsky 13 years ago
  I don't, this art is not very good, it's mainly just plain blocks with darker pixels...
All very simulair...
Ahroo 13 years ago
  Seriously... why do people think my bad art is good? ':_
Elizea 13 years ago
  The tiles look very good(:

Lovely graphics.
Ahroo 13 years ago
  POKE

I made ur water tile, Birjo. :p
Ahroo 13 years ago
  Yeh... pixelation makes all red rock look like blood. :p
Hexicube 13 years ago
  lol it was a rock with ruby in it :_
CamoDragoon 13 years ago
  Ahroo, I didn't say it was good. I said it was EPIC. :P
And @Marc, if you say so. :P
Ahroo 13 years ago
  You made a pixelated BLEEDING rock, man... that tends to scare people. xD
Hexicube 13 years ago
  and that my crappy art is crap :'(
Ahroo 13 years ago
  Why do people keep thinking my crappy art is good? ':_
CamoDragoon 13 years ago
  EPIC @AHROO.
Ahroo 13 years ago
  Okay, here is the updated sheet... :/

Ahroo 13 years ago
  Water? Ok... :/
Hexicube 13 years ago
  just darken the ice tile...
birjolaxew 13 years ago
  Ahroo, could you make a water tile too?

Oh shi- 2% battery life left!
birjolaxew 13 years ago
  iPhone is a great invention right :D
Hexicube 13 years ago
  how did you post then o.O
birjolaxew 13 years ago
  Cool.
Just too bad I missed this with two hours :/ I can't access a computer until tomorrow
Hexicube 13 years ago
  right, ill prepare it now...
[edit] it will be commented too so you know what to do :D
[re-edit] are you using user data where BL can carry over items on levels?
[re-re-edit] the simple and documented game template
JPs guide to BLAPI
I havent done the editor yet and you should actually work on it first as its easier
files that you need will be inside JPs guide somewhere
birjolaxew 13 years ago
  I've had it for ages :3
But it sounds awesome that you want to do it :D

Anyway, it's 2 minutes past 1 AM here. Wait... Oh shi-
Hexicube 13 years ago
  you are? you have it now? great!
in that case I will make you one tomorrow as it is 1 minute to midnight and I have an english exam tomorrow at 9(not a mock either :S)

General

First post of the topic

birjolaxew 13 years ago
  Pixelized - Official Thread


What is Pixelized?

Pixelized is a future game, currently being developed by birjolaxew. It's in the development state, and - due to different obstacles - it won't be released to the public before 2011. It will probably go into testing state early-middle 2011.

What's the gameplay?
In Pixelized, the current idea is that you - the player, will be a small pixelated man trapped in a block world. Carrying specific blocks with you (Each block acting it's own way) you'll have to build your way through puzzles. A great example of the whole block concept can be found in the 3D game "Minecraft". Notice, that details can change during the development.

What have you done by now?
As of 17/11/10, I'm fiddling with the BL API, Flash and the basic game. I'll upload a "game" soon, but it won't be actually playable, and therefore I wont add any testers.

What blocks will be included?
A list of the blocks currently planned:
Dirt (Affected by gravity)
Stone (Not affected by gravity)
Mud (Not affected by gravity - Created by dirt blocks, directly touching water)
Ice (Not affected by gravity - Slippery, only available in winter mode)
Snow (Affected by gravity)
Sand (Affected by gravity - Found near bigger areas of water)
Gravel (Affected by gravity - Created by stone blocks, directly touching water)
Undestroyable (Used to block of parts of the level - Can't be placed/mined)

Where will it be released?
Right here, on BonusLevel.

Screenshots
Ahroo made us some game graphic (Great work I must say). I've put them together, to make an example of how a regular map will look while zoomed in.
Example of a map
Any way to keep track of the project?
Most certainly. I've made a blog, located here


Please check my next post for further information.
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