|
|
|||||
Topic, Pixelized - Official Thread | ||||||
| ||||||
You must register or log in to post a message.SPOILER @Jos: It doesn't fit too well with the existing graphics, which obviously is a must. Furthermore, I want a side-way view of it as the enemies are supposed to be walking around. If possible, animations are wanted too. I was thinking explosive block? I see the game will be very nice! I thought I can maybe help you with making pictures of enemies? I thought of a skeleton. I know a way to draw that in a cartoon-style (learned by a friend). I'll try to post the head of it and you, birjolaxew, can say it's good or not? btw: I know it's not very smart to do but... ...((should I can be a tester if the drawing is good?)) hence its a beta edit: have you tried compatibility mode? @MARC you mean Google Chrome Frame? Lawl, I think IE9 is already awesome by itself. @Birjo can I be a tester when the game is ready for testing? but the bad thing about it is that you can't play BL there I have IE9 with a google chrome addon I would like a copy of the fla file saved as a CS3(or 2?) file | GeneralFirst post of the topicWhat is Pixelized? Pixelized is a future game, currently being developed by birjolaxew. It's in the development state, and - due to different obstacles - it won't be released to the public before 2011. It will probably go into testing state early-middle 2011. What's the gameplay? In Pixelized, the current idea is that you - the player, will be a small pixelated man trapped in a block world. Carrying specific blocks with you (Each block acting it's own way) you'll have to build your way through puzzles. A great example of the whole block concept can be found in the 3D game "Minecraft". Notice, that details can change during the development. What have you done by now? As of 17/11/10, I'm fiddling with the BL API, Flash and the basic game. I'll upload a "game" soon, but it won't be actually playable, and therefore I wont add any testers. What blocks will be included? A list of the blocks currently planned: Dirt (Affected by gravity) Stone (Not affected by gravity) Mud (Not affected by gravity - Created by dirt blocks, directly touching water) Ice (Not affected by gravity - Slippery, only available in winter mode) Snow (Affected by gravity) Sand (Affected by gravity - Found near bigger areas of water) Gravel (Affected by gravity - Created by stone blocks, directly touching water) Undestroyable (Used to block of parts of the level - Can't be placed/mined) Where will it be released? Right here, on BonusLevel. Screenshots Ahroo made us some game graphic (Great work I must say). I've put them together, to make an example of how a regular map will look while zoomed in. Any way to keep track of the project? Most certainly. I've made a blog, located here Please check my next post for further information. |