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Topic, Pixelized - Official Thread | ||||||
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You must register or log in to post a message.I swear Im made a guploads link somewhere, let me look... :/ Regardless, only the first two spoilers have the creeps and runes that are actually in-game, all others were made because of popular art demand. :p EDIT: The very last spoiler is Im's fault. xD = FAIL The official creeps of the game (before they were trimmed): And The Runes, ALL OF THEM! >:D regardless I DID make the rines and creeps... extensively more than the tile variety. :p If I end up adding towers, I'll probably make some with a bit more shadows/highlights, and a more cartoony feel Regardless, I like the third guy (of the ones I made) best for some reason. :p CHAINgun Cannon Beam | GeneralFirst post of the topicWhat is Pixelized? Pixelized is a future game, currently being developed by birjolaxew. It's in the development state, and - due to different obstacles - it won't be released to the public before 2011. It will probably go into testing state early-middle 2011. What's the gameplay? In Pixelized, the current idea is that you - the player, will be a small pixelated man trapped in a block world. Carrying specific blocks with you (Each block acting it's own way) you'll have to build your way through puzzles. A great example of the whole block concept can be found in the 3D game "Minecraft". Notice, that details can change during the development. What have you done by now? As of 17/11/10, I'm fiddling with the BL API, Flash and the basic game. I'll upload a "game" soon, but it won't be actually playable, and therefore I wont add any testers. What blocks will be included? A list of the blocks currently planned: Dirt (Affected by gravity) Stone (Not affected by gravity) Mud (Not affected by gravity - Created by dirt blocks, directly touching water) Ice (Not affected by gravity - Slippery, only available in winter mode) Snow (Affected by gravity) Sand (Affected by gravity - Found near bigger areas of water) Gravel (Affected by gravity - Created by stone blocks, directly touching water) Undestroyable (Used to block of parts of the level - Can't be placed/mined) Where will it be released? Right here, on BonusLevel. Screenshots Ahroo made us some game graphic (Great work I must say). I've put them together, to make an example of how a regular map will look while zoomed in. Any way to keep track of the project? Most certainly. I've made a blog, located here Please check my next post for further information. |
EDIT: Dangit, GIS beat me to it! Dx