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Topic, Game "Path 4 Mouse (old)" | ||||||
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You must register or log in to post a message.Anyway, I think I've fixed those pausing tiles up - just remember that the purle tiles don't work yet. Please tell me if you spot any more bugs. Now I'm going to work on the checkpoint system. What about a tile that hide all the walls ? You have to rely on your memory to succeed. That is quite easy to implement, and add many possibilities. So when you get to the tile, up would be down, left would be right. I think there are already many tiles to provide a lot of levels, what about adding a few sounds when failing, succeding and starting ? startile (add -10 to score) reveal tiles: show at the start of the level, and change to normal block when on it mystic tiles: only show when close enough. I'm now ready for more tile suggestions! If you have some nice ideas, just post them here or send me a PM! I'm sure there are bugs lurking about. If you find any glitches or problems please let me know and I will do my best to fix them! I don't need any testers right now, but I am adding people who seem useful. Asking to be a tester is not the best way to become a tester though. I could make some for you if you want :) And yes, I am stalking this game >:). Wait, DSi's can't play flash games.... Never mind..... |