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Topic, Game "Path 4 Mouse (old)" | ||||||
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You must register or log in to post a message.And marc, aren't lava tiles made for that ? I belive ice tiles are made for making thinking, not just crossing the path of ice tiles at fast rate. And I had an idea about make big and small crusher (or how is it calling) possible to crusher to the upper side 0.O the way they are encourages speed through it... gecko you ignored my post :_ Well, what is there to say? You have a good idea, and I will implement it later on. If you play a level that has fake walls, the bug doesn't happen, but if you play a level which doesn't have fake walls, the bug does happen... I will have to investigate, but I think maybe the tiles are being deleted, but the fake tiles layer does not get updated unless new tiles are added to the layer... [edit] Yes, my idea was correct. If you make a level that does not have any walls, the walls from the previous level do not get deleted. The problem applies to all layers. It shouldn't be too hard to fix it now. Hey guys, I'm updating the news feed again via Twitter. If you haven't done so already, you can subscribe with your favourite feed reader, or just check the little gif in the description to see what's up!
@marc Yes, but I would have to do a bit more than that. What if somebody typed a number as their text? [edit] Also, I'm not using tile frames any more. Each tile has it's own MC. gecko it would still work XD [edit] you could also add a '!' to the front of the text, just incase only numbers are used... let me restate. I saw fake tiles on places I put moving blocks. and it would be nice if yu could chose the side moving blocks move to (180° flip ?) the bug, they appear at moving tiles, that's not good, and it would be nice if you could make the moving start at the other side. I didn't really understand that... Also, the last segment of "through the walls" is actually trial & error... GIS, I agree with you. Now I'm going to give the BL GUI a tweak. [edit] Agh, they leave traces behind (they don't get deleted properly). [edit 2] Yay, fixed! [edit 3] or not...? However, that's just an opinion. |