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Topic, Game "Path 4 Mouse (old)" | ||||||
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You must register or log in to post a message.@marc Yes, but I would have to do a bit more than that. What if somebody typed a number as their text? [edit] Also, I'm not using tile frames any more. Each tile has it's own MC. instead of the tile using a number to pick the tile, first check if it is a number with !isNaN(value) if this returns false set the tile to text and set the value to whatever value is, if it's true then set the tile frame to that number @demonicyoshi: Nice idea, I will try to implement it. Info tiles when your mouse is over them text is displayed (like tvs in cdvzp) http://www.bonuslevel.org/guploads/game24/extra/MixSoundsTest.swf edit: Wrong topic, sorry, this should be in the MoonLights topic. I thougt P4M is Game NR. 24. I'll find a bit of time to work on the game, but I've got a few higher-priority things to do right now. 1. ice doesnt reform(I think) 2. hiding the tiles still shows the glow(if its code generated maybe check hidden status first, or move the hide mc above the generated one?) 3. that cheating method I mentioned [edit] also had a brilliant idea: flame jets with alves around the level! might be a bit hard with all those pipes :P PS, i made the Thumbnail as tile on tilemachine.com/gallery : I need to fix up the fake wall tiles - they are far too obvious now because of the glow around the wall edges. [edit] important for levels like Getting thin (Path 4 Mouse (old)) where you can leave game swf |
Good luck