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Topic, Game "Path 4 Mouse" | ||||||
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You must register or log in to post a message.I would, but it would end up insanely hard :P Then again only 1 out of every 82 combinations will have one or more start tiles, and 4 in every 82 levels will have a finish, but 1/4 of those levels will only contain powered finishes which can only theoretically be powered in maximum 1 of every 6000 of those levels. That means the probability of a level to have a working finish is somewhere between 4500/6000 and 4501/6000. Still there will be 9.14634149*10^249 possible level combinations containg both a start and a working finish tile. Now I'll leave it to someone else to calculate how many possible level combinations there are containing a path between one or more starts and a working finish and which allows you to light all the checkpoints. Anyways, no need to say that, people will see if they get accepted. broken love starter, epic pond, race to epic pond, broken love 2, love back stay tuned, love back!!! also made go white path rpg! make teh profiles!!!! at the fourms!!! I won't take them out of my Jack-o-lantern level though. But gawd... Avoid using hidden walls for art levels! It's very unoriginal and too bland! there's better ways to add challenge, like gundu and his creeper level. Try, let your imagination run, because it annoys me to see hidden walls in such good levels. But that's just a suggestion, I'd advice it tho. I'm really gonna have to up my game if I want to even match the awesomeness of some of these levels. | Games forumPlay Game "Path 4 Mouse"First post of the topic |