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Topic, Game "Path 4 Mouse" | ||||||
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You must register or log in to post a message.![]() ![]() Here's the level code: eNoz1DEkBtYYjqobVOrMjXTIRRTpNTHWIRcNmL0mBj rkooGzl3y9daN5ZjTv48pHg718Gezuo0DvaL4cVTfo8vkwKXMAV18T cw== ![]() Your F key may have been stuck down, pressing F over an area of the same tile changes it to the selected tile...makes it easier to fill half a level for instance. ![]() I firstly think it a very good function to utilize, but after that I cannot use it. (Is it called [Tile Exchanger]?) Edit: 5x5 rotors disappeared? ![]() ![]() [edit] It seems to be okay now ![]() ![]() Edit: ![]() Added 2 more tiles (inverted spinners in complex tiles)! :P ![]() 22 basic tiles 31 complex tiles 31 powered tiles So we have 84 tiles, Hex' target is 100, hopefully we'll reach it :) I voted some levels in comparison of each other, so some of the levels will be very low (1-5 were possible). Now that I misleaded the votes, I'll correct my method to vote then. Say sorry to everyone. And thanks to gameinsky et Hexicube. ![]() | Games forum
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