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Topic, Game "Path 4 Mouse"

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burfy 6 years ago
  Yes someone has mentioned this just recently. I don't have this problem either.
Treazer 6 years ago
  I never had this Ferrari, but I think someone else had this before. Could you link me an example level? And I just see you're first again Ferrari, congrats! :)
Ferrari12 6 years ago
  Is it just me who experiences a "black-out" when they play complex levels? Often when I play levels with a high number of tiles, they lag, and eventually my screen blacks out whilst the game itself keeps working.

This might not be a precise explanation, but if you've experienced it, you'll know what I'm on about.
joshi 6 years ago
  wow i havent been on this for ages my levels are gonna be bad
azz 6 years ago
  Burfy when you evaluate levels you seem to miss out my level: No Errors
Frairer 6 years ago
  When i'm playing. it's uneven
Treazer 6 years ago
  Hehe, xD
Hexicube 6 years ago
  "XAND is a NOR."
gecko pointed out something:
"One and the other but not both, impossible."
So actually this tile exists, it's a wall.
Treazer 6 years ago
  Which pic Frairer? if you mean my avatar, thanks :)
Sherlock 6 years ago
  Uneven Bit? What is it?
Frairer 6 years ago
  Hrrm, I play the level "Time Limits" and there was an uneven bit, How strange!
[edit] nice pic treazer
Sherlock 6 years ago
  Azz is there any picture? I have no impression.
burfy 6 years ago
  @azz: I don't, have you tried different web browser?
jeti100 6 years ago
  i get that all the time
azz 6 years ago
  Does anyone else experience a glitch where their screen is shifting when they try to complete levels? e.g when I get a checkpoint all the edges go rough.
epic702 6 years ago
  ok i guess thats ok
Hexicube 6 years ago
  You can theoretically build any circuit using OR and NOT gates...if you invert both inputs of the OR and invert the output, it's an AND gate.

The OR and NOT gates are the only ones you get provided in minecraft, people have made computers.
Sherlock 6 years ago
  Maybe most of the gates can be realized by the three fondamental gates.
Sherlock 6 years ago
  Wow, now the wire linker seems so better than before :D. Thanks Hexicube
Hexicube 6 years ago
  Fixed a graphical glitch with power linkers, turns out the "wireless" code had a name conflict with the left hand side wire. *oops*
Hexicube 6 years ago
  Treazer I'd like to point out that's a graphical bug with that specific cable...I will look into it again (forgot about it).

Also, for NOT gates, I suggest using an XOR with one of the inputs always on, will start out sending a signal AND is only one way.
A latch can also be built with an OR gate having an input as it's output.
XAND is a NOR.
A NOR gate is not a latch, a NOR is in fact an inverted OR.
manufan 6 years ago
  @Frairer: To make the logic gates, use the following:
SPOILER


Mind you Hex, could you implement T and perhaps JK Flip-flops? :)
Treazer 6 years ago
  Sherlock, that's because there's another cable left to the linkers. It's just hidden (probably because a wall is over it).
Sherlock 6 years ago
  An extra thing to ask:
Am I overfrequent to vote every (or nearly every) levels I've played?

Edit:Wonder who did care about this before?
Treazer 6 years ago
  Yeah, you can do it with mouse sensors and inverters, or?
Hexicube 6 years ago
  You can probably build a RS NOR latch...
Frairer 6 years ago
  Can you make more logic gates like the RS NOR Latch?
edit: I made a persistent challenging level
Hexicube 6 years ago
  Yeah whenever I upload a new version of the game (or editor) it gets removed from front page, because only JP can add it so it doesn't show up in the "edit P4M" page I have so the best I can do is published.
azz 6 years ago
  Ok at the moment i have 1000 levels to complete! Wish me luck :P
Magic_X 6 years ago
  @Gamelover: Oh right, those ones. But I meant to rdo the original while still using normal ice :P

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Hexicube 8 years ago
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