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Topic, Game "BLockoban" | ||||||
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You must register or log in to post a message.And look all my flog pictures (the link page is on my Profile) ![]() think about how the peices move and more importantly where they are alowed to move. build bridges, build walls, it has everything to do with right angles. Good luck! Mark your calendars.... I just beat a cheese9 score! Sorry buddy but I’ve been chasing your numbers for far too long to pass this momentous occasion up. (Remember folks, it might not happen again for a long time but relish in the defeat of today!) "Here I come baby, comin’ to getcha" {jimi hendrix - foxy lady} ![]() ![]() ![]() [edit] you beat me Asforien. ![]() [edit] ehehe I was planning to reply for a while but I was doing some other stuff before this... I see Cheese9 did it in half the moves than me and I wonder where I lost my points ?? ![]() does anybody has a hint for the right part in Spark Mirror ? Polleke [edit jp]This has been replied in the level comments itself. ![]() But on this url you will not be able to post comments and look at the highscores. ![]() ![]() ![]() ![]() For BLockoban, maybe an infinite undo function would be nice. ![]() ![]() ![]() That's interesting to notice that we have very few hard levels. I wonder if it is possible to make such levels. I don't mean long level (number of moves) I mean short, elegant and difficult. The new "Climbing wall" level was an interesting idea but it turned to be not as hard as expected. [edit] @Asforien, yep I've released this morning a 88 level version on a couple of sites (pepere.org, newgrounsd etc...). It got a nice rating on ng 3.5 but it will not be enough to get many hits there. ![]() ![]() ![]() ![]() ![]() | Games forum
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