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Topic, Game "BLockoban" | ||||||
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You must register or log in to post a message.And yeah Bump Me Out was a great one SM, good call :) [edit] I spoke about it with Elizea and he brought me onto an idea: If we just make a second pack off officials (it will be a bit harder to access because there would be no separate tab for it) that way we can add as many as we want and consider it an extension of the officials. The officials debate has always been a tricky one. Undeniably, level quality has improved drastically on the whole (think new designers such as Murat, Monty, Simon, TM, and so many others), and very few of them have officials here when some of their levels clearly deserve the distinction. Look at levels like Crosshairs (BLockoban) compared to Collapse (BLockoban), Seal the Envelope (BLockoban), or Little Tactic (BLockoban). However, there's the counter-argument of how deleting old levels basically means that people spent time improving their scores for [almost] nothing. I think the idea of adding a 250th level is objectively good, though. As I've designed more levels than I've played, it's hard for me to choose my favorites (I do really like Collapse (BLockoban) and Beacon (BLockoban)), so I'll just post a few of mine that I've really enjoyed creating and playing. Overlap (BLockoban) Overlap 3 (BLockoban) Thin Transfer (BLockoban) Nothing to Lose (BLockoban) Red Manuever (BLockoban) Stand And Fight! (BLockoban) Fusion Chamber (BLockoban) Tails (BLockoban) Cross-Street (BLockoban) Orbits Enclosed (BLockoban) Hall of Fame (BLockoban) Toll Booth (BLockoban) Little Ambassadors (BLockoban) Break the Chain (BLockoban) Sky Tiger 2-Remnants (BLockoban) The Trick (BLockoban) <--(I know it looks easy, but I've stumped so many people on the mobile with this one!) Rough Construction (BLockoban) Little Pyramid (BLockoban) Slippery Containment (BLockoban) Blue Column 2 (BLockoban) Complex Circle (BLockoban) And of course, a notorious one for me because of the lack of scores (and I love the design), White Key (BLockoban) There are others, too, but A: I don't want to make too long of a post and B: I don't remember them all... ;P Even if these aren't the best levels, hopefully they at least remind people of ones they like. I know dingdong's Fission Chamber spinoffs of Fusion Chamber were very fun, for one. All the best to you gameinsky. Yeah, I think it's best to do what Simon said. Turn the nasty 249 official levels into a nice round 250 and maybe move some of the misplaced ones, but that being about it. We had a similar situation in Path 4 Mouse when adding the Tutorial category and moving some Easy levels into it. The scores there are still wrong. I agree with most of what you said, and would more than gladly kick out some of the more outdated officials. However, it's still JP's game and I am unsure on his thoughts about removing some of the levels. I reckon we could ask him his thoughts on that matter, and if he is ok with it, we can rebuild the officials from scratch. I would like to hear more opinions from more people before settling on a plan. Officials serve two main purposes on this site. First of all, like you said, they're the main campaign. The first levels that people will play will be those. And it's important that they're good to give a good first impression. On the other side: they are what kept the site going for a long time. A lot of people created levels in the hopes of one day getting an official. Or a dozen, or maybe even a hundred. (Elizea and Gundu have achieved that feat) So having a steady inflow of officials raises the activity of the site. Blockoban doesn't need it as much, but I agree with starting from scratch with the officials. Whilst still keeping some of them. There is one game that needs a more severe reconsideration of officials and that's Rolling Turtle (the difference is staggering, levels that would be immediately rejected nowadays are official) If enough people want that in Blockoban, I could ask JP And then we could start making a list of levels. Again, nice job GiS! I am usre you will stand up to occasion and meet the needs of this community! I will do my best to assist you in any way possible! I write you this message because I know that not everyone here frequents the entire website so I figured it would be easier to just say it here. Some of you might have already noticed the new shiny red G next to my name (if it doesn't show up do a hard refresh, hold ctrl while you press F5). This means I now have the power to add, remove and move official levels in all games (except for PuzzleIt, but Simon is there for that). The privilege of giving me the power of making new officials was given to me mostly to keep the site going. Since the dream of having official levels was what kept the site flowing. And I know that Blockoban doesn't need it as much, since the friendly competitive drive its community is enough to keep the game flowing. Now Blockoban already has a lot of officials (249!). On top of that JP has asked me to only make a new official every so often (once a month). Seeing a new official will still be a rare sight. I will also NOT use my power to remove any officials thus keeping the scores intact. Since puzzle games were never my strong point I would like to ask for help from the Blockoban community in deciding which shall be the lucky 250th official level (and deciding a position). If you wish to speak to me directly you can usually find me on this chat (word is a clickable link) whenever I am online. Just type out my name and I will receive a ping. You can also find the chat on the top of the page, right under the bonuslevel logo. ~ Gameinsky And thanks Elizea for evaluating levels in the meantime, I could never be certain which admin it was until now :P Also, as far as level making is concerned, I think the levels should be evaluated by someone every week, whether it be Elizea or another admin, or even a new admin, otherwise the community grinds to a halt. Even worse is the concept of "rating" an actual person. Rating a level isn't too difficult because everything is directly in front of us for all to see. Originality, design, organization, etc. How would you rate a person? There are so many factors that make us each what we are, and for someone who doesn't even know us to drop all factors and take instead what they see on a computer screen just seems horrible. Therefore, I would support a reputation system, but reject a rating system. Should we create a forum for this? | Games forumPlay Game "BLockoban"First post of the topic16 official levels now. All levels are great. I must say I'm a big fan of Psychotronic's levels (thx Psycho). When a level is "only" accepted, it doesn't mean it will not be official one day, it's just I'm not sure for now. |