|
|
|||||
Topic, Game "BLockoban" | ||||||
| ||||||
You must register or log in to post a message.When evaluating levels it's much easier to see the new unevaluated levels than see all the older rejected/to be edited levels. If we mark a level rejected it means the amount of work to make that level acceptable is almost the same as just making a new level and uploading that which is what we would prefer. I understand you may want to get rid of your rejected levels but it just means more work for us and achieves very little. Even I have some rejected levels, and sometimes (not very often) I'd go look at them and laugh how bad the levels were. [Edit] Please see Indirect Solution (BLockoban) and Polar Switch (BLockoban) also. I mean: XXXXX XOXOX XXXXX XOXOX XXXXX Blocks on the X "grid" will not be able to move onto the O spaces without help. At the end of this level, you end up with one block on the "O" grid and one on the "X" grid. This happens because of the way the blocks are set up in the corners. In general, levels where none of the goals are A: next to another goal or B: next to a wall require at least two extra blocks to solve. Comrads (BLockoban) [ lvlid=36094 ] (without free spaces) re post 1 month ago congrats on new status (in my opinion) the officials should not be changed, removed or altered. That being said adding an official would not be out of line. There are so many levels that may be considered. Camo has created levels in every category that could qualify. A few years ago he created several to teach his sister the game that were awesome, some of which could be looked at as learning/ starting levels. Any time I solve a Murat is a wow day for me. Again how can you pick one? Toughman made a level few years ago that I have not been able to solve yet.( I revisit it often) It stands out in my mind as one that should be official; White Shepherds. Hello Blockoban community, does anyone want to play my new pack. I created this because I need some help solving these. I have been struggling trying to find the solutions to. I've spent some 2-3 years to solve. Once I beat these I will have solved all kids and easy levels. Then the next challenge: MEDIUM AND HARD I need to take a break for a few days, my brain is fried. And yeah Bump Me Out was a great one SM, good call :) [edit] I spoke about it with Elizea and he brought me onto an idea: If we just make a second pack off officials (it will be a bit harder to access because there would be no separate tab for it) that way we can add as many as we want and consider it an extension of the officials. The officials debate has always been a tricky one. Undeniably, level quality has improved drastically on the whole (think new designers such as Murat, Monty, Simon, TM, and so many others), and very few of them have officials here when some of their levels clearly deserve the distinction. Look at levels like Crosshairs (BLockoban) compared to Collapse (BLockoban), Seal the Envelope (BLockoban), or Little Tactic (BLockoban). However, there's the counter-argument of how deleting old levels basically means that people spent time improving their scores for [almost] nothing. I think the idea of adding a 250th level is objectively good, though. As I've designed more levels than I've played, it's hard for me to choose my favorites (I do really like Collapse (BLockoban) and Beacon (BLockoban)), so I'll just post a few of mine that I've really enjoyed creating and playing. Overlap (BLockoban) Overlap 3 (BLockoban) Thin Transfer (BLockoban) Nothing to Lose (BLockoban) Red Manuever (BLockoban) Stand And Fight! (BLockoban) Fusion Chamber (BLockoban) Tails (BLockoban) Cross-Street (BLockoban) Orbits Enclosed (BLockoban) Hall of Fame (BLockoban) Toll Booth (BLockoban) Little Ambassadors (BLockoban) Break the Chain (BLockoban) Sky Tiger 2-Remnants (BLockoban) The Trick (BLockoban) <--(I know it looks easy, but I've stumped so many people on the mobile with this one!) Rough Construction (BLockoban) Little Pyramid (BLockoban) Slippery Containment (BLockoban) Blue Column 2 (BLockoban) Complex Circle (BLockoban) And of course, a notorious one for me because of the lack of scores (and I love the design), White Key (BLockoban) There are others, too, but A: I don't want to make too long of a post and B: I don't remember them all... ;P Even if these aren't the best levels, hopefully they at least remind people of ones they like. I know dingdong's Fission Chamber spinoffs of Fusion Chamber were very fun, for one. All the best to you gameinsky. Yeah, I think it's best to do what Simon said. Turn the nasty 249 official levels into a nice round 250 and maybe move some of the misplaced ones, but that being about it. We had a similar situation in Path 4 Mouse when adding the Tutorial category and moving some Easy levels into it. The scores there are still wrong. I agree with most of what you said, and would more than gladly kick out some of the more outdated officials. However, it's still JP's game and I am unsure on his thoughts about removing some of the levels. I reckon we could ask him his thoughts on that matter, and if he is ok with it, we can rebuild the officials from scratch. I would like to hear more opinions from more people before settling on a plan. Officials serve two main purposes on this site. First of all, like you said, they're the main campaign. The first levels that people will play will be those. And it's important that they're good to give a good first impression. On the other side: they are what kept the site going for a long time. A lot of people created levels in the hopes of one day getting an official. Or a dozen, or maybe even a hundred. (Elizea and Gundu have achieved that feat) So having a steady inflow of officials raises the activity of the site. Blockoban doesn't need it as much, but I agree with starting from scratch with the officials. Whilst still keeping some of them. There is one game that needs a more severe reconsideration of officials and that's Rolling Turtle (the difference is staggering, levels that would be immediately rejected nowadays are official) If enough people want that in Blockoban, I could ask JP And then we could start making a list of levels. Again, nice job GiS! I am usre you will stand up to occasion and meet the needs of this community! I will do my best to assist you in any way possible! | Games forumPlay Game "BLockoban"First post of the topic16 official levels now. All levels are great. I must say I'm a big fan of Psychotronic's levels (thx Psycho). When a level is "only" accepted, it doesn't mean it will not be official one day, it's just I'm not sure for now. |
I have not looked much into this particular situation, so my statement only applies to the general case. Since it is my personal opinion it also only applies to the game in which I am an admin (JG2).