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Topic, Game "BLockoban"

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chris3000 11 years ago
  Hey guys, i'm hoping to be back soon, :)

I love Bonuslevel.
CamoDragoon 11 years ago
  Does JP need to be here for another category to be added to this game? Because after looking through some of my levels and considering some of the levels out there, I think that this game needs an "Insane" category like the one in Puzzle It. Whereas some Hard levels only have one difficult trick but are manageable or have a semi-forgiving design, others are complete nightmares. My level Golden Hook (BLockoban) and Monty's level Scythe (BLockoban) spring to mind as potential levels that could be put in the Insane category, whereas levels like Deceiving Light (BLockoban) and Deathly Hallows (BLockoban) could stay in the Hard category.
bbdest 11 years ago
  Yeah thanks for the support as well ^.^ I'll keep on making new levels every day. I really enjoy the diversity created by this community, I would like to thank all of you guys for making this environment fun and exciting each day ^.^
CamoDragoon 11 years ago
  Thanks magnacumlaud for the support. As a level creator, it means a lot to have people compliment my levels, so thanks a million :)

I'd like to echo the shoutout to bbdest as well, great job with all your creative levels. I'd also like to extend that thanks to all the level creators, such as Monty, SuperMario, and ThisIsMyUsername to name a few, almost all of the new levels coming in are great fun to play and unique, so I thank you guys for that.
magnacumlaud 11 years ago
  Thanks a lot to Camo and bbdest for their really enjoying and creative levels every new day!
Mopsikus 11 years ago
  Super Game
SuperMario 11 years ago
  About the part where you said "making a 5/5 easy level is more difficult than making a 5/5 hard level", yeah I really know that pain for thinking on making something original for an easy, heck, even kids level today.
CamoDragoon 11 years ago
  @TM Issue 1:
SPOILER
It's impossible for me to rate those groups either. If I rate the designers that would obviously be biased (since designing is my primary activity in this game). I think that the admins do a brilliant job of getting levels accepted constantly (and OMG offers great constructive criticism--I say OMG here because he is the admin that usually gets to my BB levels first but Elizea gives good comments too). Obviously, although JP is too busy too be very active in this game anymore, he does a good job of updating the BB app and of course he did design this game. As far as the members and players, well without them this would be a dead game and the designers would get no feedback or satisfaction after designing a great level. Everyone has their own necessary niche.


@TM Issue 2:
SPOILER
Rating in this game is especially difficult because of the categories system. A kids level might be overly simple, but the creator may have intended this since it makes it more easy for less-skilled or younger players to solve. I usually rate a level based on a combination of my consideration of how clever or original it was and what its category seems to be. I don't rate levels that I cannot solve or come close to solving.
To close my opinion on this issue, I would say while both points of view stated by TM are valid, they emphasize why comments are needed for designers to both receive credit where it is due and to improve where they are lacking. Ratings are nice, but comments are what really define a level.
I also want to note that because of the category influence that I stated, it does seem as though it is much more difficult to create a 5/5 easy level than a 5/5 hard level (medium and kids levels really depend on design). I am sure that part of this is because it is more difficult to make a clever, original level that is easy than one that is hard, but it is still something that ought to be noted.
ToughMan 11 years ago
  My apologies. I totally misread El's msg.
Mopsikus 11 years ago
  Super Game
Treazer 11 years ago
  You forgot:
mega happy c: / C: / c= / C=
mega sad :c / :C / =c / =C
big eyes happy =) / (=
big eyes sad =( / )=
ThisIsMyUsername 11 years ago
  It's another to do a happy face.
There are two kinds of happy face
:) and (: ( I use :) )
And also sad face
:( and ): ( I use :( )
bbdest 11 years ago
  Toughman, that is not a sad face, that is a happy face
ToughMan 11 years ago
  I don't get the sad face Elizea but I'm sure you have your reasons. Just hope it is not because of my msg.
SuperMario 11 years ago
  This is one of the main reasons why I was starting to like this game. :)
Elizea 11 years ago
  BB community is hands down friendliest and nicest online community I've ever seen. Also, these "thank you community" posts have started to become a monthly event? (:
ToughMan 11 years ago
  I have to agree with Small and OMG for their remarks. I really want to thank everybody for their contribution but have come across with two problems for which I have an opinion but do not want to bias the answer so I would appreciate everyone's assistance (as a poll):
Issue 1: If you were to pay your respects to ppl within this community how would you prioritize their contribution (from 1 to 5) vis-a-vis the following (presented in alphabetical order): administrators, creator(s) of the game, designers, members and players.
Issue 2: I always have the feeling that when rating a level I should rate it as 5/5 (irrespective of quality, difficulty or any other criteria) because it is an achievement itself and every designer deserves to get boosted in order to keep making levels for all of us [Murat's way of thinking]. However I also acknowledge and resect OMR, Jxyz and other's opinion that a level should be rated accordingly in order to enhance and improve the game's quality. I believe that if the rating was out of 100 I would feel more comfortable rating all levels 95 and the remaining 5 points could go to the unique ones. I know it is more psychological but a community's existance and improvement is based on psychology. What do you guys and ladies think?

To sum it up a simple but hearted THANK YOU to everyone for making my (limited) leisure time entertaining, playful and joyful!!
oldmtnguy 11 years ago
  I have to echo small's remarks, and thank her for her kind words towards all of the designers. At times it is easy to overlook the fact that we have a tremendous amount of talent and intelligence concentrated in such a small community. We all need to put forth the effort to thank those who provide entertainment and intellectual challenge for our leisure hours. I would also like to encourage all of our designers to keep up the good work,and to remember that your efforts are greatly appreciated. I would also say that I feel honored to have been supported and accepted as a member of this elite group of artists and intellectuals.
small 11 years ago
  Hi,

admire all of the magnificent,marvelous, superb made levels from all players and enjoy to play all of them. Thank you to all who made such very best constructions!!!
CamoDragoon 11 years ago
  Aw, well ty SuperMario :)

There's not a lot of comments activity anymore IMO. Seems like everyone's even more busy than I am (not to so say that is their fault).

And my level Golden Hook (BLockoban) hasn't even been solved yet, and it's been out for a week now. That would've been insane back when I played this a couple years ago. Miss the activity of the pros... I know they're still around and probably just really occupied but I miss "the good old days"...

EDIT: Discovered an editor bug. Say you have a block with four links on it. If you continue to put links on it (e.g. if you were putting links on a group and dragged the arrow around) it counts these as separate objects and the block appears lighter in the editor. When you try to delete the block you have to click an extra time for each of the "stacked" links, even though there is no visual sign that anything is getting removed (other than the block darkening). This applies vice versa for blocks with any combination of stacked links, but does not appear to happen when you make blocks icy.
More of an FYI to designers than a critical problem, but there you go.

EDIT2: If you place enough of one link on a block, all other links fade and the block appears white, though it returns to its normal color in-game.
SuperMario 11 years ago
  It's fun to see Camo is making some activity on BB again :)
Coolguy52 11 years ago
  This is one of the best games for simple levels
off_42noxygene_9 11 years ago
  hi all
hello all
oldmanrob 11 years ago
  series, out of series you did a pretty nice job the last days CD. thank you.
CamoDragoon 11 years ago
  Thanks OMG (and TM)! I have to admit the levels were very difficult for me to solve myself. :)

And sorry that I didn't post a score on them lol, typically I just test a level until I solve it and once I know it is possible I avoid trying to solve it again (as oftentimes it takes me another 15 minutes to resolve the level and I don't have a lot of free time).

Thanks for the support all, I'll continue to try and make levels of a similar caliber.

P.S. Hopefully the last one (Pink Portal) was the most difficult! I tried to make it so but White Portal also took me forever to solve ;)
oldmtnguy 11 years ago
  Thanks to CamoDragoon for his portal series. This is a great set of make you think levels.
Treazer 11 years ago
  I totally agree!
There should also be an award for Gis :)
ToughMan 11 years ago
  Special Thanks to OMR for his overall contribution. Like Harry Potter he uses his stick (and probably many hours from his time), updates the levels list and shares his achievement with the rest of the members. Amazing OMR. I am grateful and respectful.

P.S. There should be an OMR and OMG (and probably others too) award with the hours put into this community translated in Experience points.
Treazer 11 years ago
  Indeed, well done, omr! :)
oldmanrob 11 years ago
  thank you guys for your kind appreciation. :)

Games forum

Play Game "BLockoban"

First post of the topic

jp 17 years ago
  sound on / off added (burfy's feedback).
16 official levels now. All levels are great. I must say I'm a big fan of Psychotronic's levels (thx Psycho). When a level is "only" accepted, it doesn't mean it will not be official one day, it's just I'm not sure for now.
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