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Topic, Game "BLockoban" | ||||||
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You must register or log in to post a message.@suhangha: I PM'd you on the Discord chat, please look at it asap. Merry christmas to Nelson and the rest of the gang. We are having a arctic coldfront coming through the next couple days. We have plenty of food, blankets, water, and entertainment (TV,laptop,etc). Hope you guys stay warm and safe. Edit: done I vote affirmatively for level producers maybe renaming is better positive Many thanks for renaming the levels and proving that they were all possible, I can accept them now. Please unaccept 121 to 152 I need to rename designer-union levels I don't think 7.M is extremely hard and difficult 10.M is possible without any balls but I would like stay it because really difficult please note that my levels spyed from universter is tolerably possible unless edited inside 108 Dozenal Hexign 107 Royal Sinkhole I doubt I'll be solving much more cause really why waste time on a level I don't think I'm going to be able to do. Well I will be going to play Simon's games for a long while, until I'm able to get more help here. I will keep designing levels in my style here periodically but it's fixing to be a new year and i'm not going to be stressed about a game so, maybe if I come back in a good while I'll be refreshed and maybe tackle the hard ones. - as said in a previous post, I will only accept possible levels. I would like that you score on your extremely hard levels: Block Travel 7.M (BLockoban), Block Travel 10.M (BLockoban), level 153, levels 155 to 159. - GIS asked you to give your levels a name that is relevant. Please change the title of levels 153 to 168. Well I won't be on as much as I used to. I play racing games (Gran Turismo) on my Playstation 4. Doing other things to occupy me. I understand what you mean level designers, thank for template bases @suhangha-2 really challenging levels in the new packs but lots of copycat from Bees Pack (BLockoban) in Block Travel World 2 (BLockoban) I understood that I had to delete the impossible score of levels 165 and 167 (done). On the other hand, I don’t understand the rest of your message about levels 161 to 168. Please clarify. Dragon Palace: 165 ~ 168 impossible scores before updated: 165, 167 Do it also for your recently uploaded levels. About the level UNF Title 1 (BLockoban), update also the title when it is finished. Please let me know when you're done. I have recently uploaded a couple more but idk what I should name them as. I tested them and they are possible. Let me know what you think as I am going to eat dinner and be back later. easy to solve(grey levels yet): 142, 144, 149 little difficult level 148 proof showed scores in discord stream (Jurassic Marsh & Big Wave Beach part making): 8 levels 9.6 restored unique moves by me: Quad Blender V for vendetta Small Problems Emerald Cash Quadruple Transfer Before Eight I installed bluetooth on android keyboard mouse On top of that, I should also add, try to give your levels a name that is relevant. "151 gameinsky ainee" says nothing about the level. - a level must obviously be possible, and I have to make sure of that before accepting it. Although I have the ability to solve most levels, there are still some for which I have not yet found the solution, especially some very hard levels of suhangha and suhangha-2. Therefore, I would like to ask the designers to score on their hard levels. I don't know if you can save a score on a grey (to be evaluated) level, let me know if it is not possible. Please note that I will not accept a video of the solution. - each level must have a good thumbnail, taken in test mode whilst holding shift key. Apparently, a few designers seem to consider that the thumbnail is not important, they take a very small part of the board, sometimes a single block. Please be aware that the thumbnail should represent the level. It is especially useful when the level is part of a pack, it allows to have a preview of each level without having to open it. If you want to see some examples of good thumbnails, just have a look at official levels. Don't hesitate to take a large part of the level board, or even the whole level if it is not too big. I'll mark some grey levels to be edited, so that their creators can retake the thumbnail. And somehow I was very brilliant in the field of mathematics. (extremely rare coincidence to Chris) When I was in school, I had no interest in anything other than art and math and technology. but nowly music making with math - recent situation via discord - bl server - music greyanna, ygg4 is THAT difficult and THAT color BWB style so I leveled to THAT MUCH in Universter, thanks Actually my BWB levels is bad wave levels, not too difficult but boring - levels 81 to 88 I just don't have anymore patience on 75% of these, most are long boring, and too big to figure out what to do so I am gonna have to eliminate the stress of my life. I have enough issues and responsibilities in my daily life. I do have many talents because of my autism. They diagnosed me in 1996, I am one of the many people who are on the autism spectrum. I am good at advanced geometry and algebra/calculus. I already know which levels I'm not solving and will stay in my unplayed tab forever. So I am going back to PI and Jellify for now. There are many Block Travel levels I can't get plus most of greyanna's big designs. There's a lot from YGG4 that are complex and hard too so I give up for now but that's just the way it is. I knew I still wouldn't be able to do it, :( Let me go, I'm done! Bye. I will still continue to create my designs and upload them for you all to play, that will never end but as far as the levels until I get help/hints I will have to stop for now. (Do not post videos on the solutions just send me hints or PM me, of how to start). I'm flattered that I still can't solve Start to the End from Gary. Well I've said enough, if any of you come back and read this you'll know I was serious. (PA, Jos, TM, murat, Monty, YGG4, omr, etc.) Sincerely, Chris Quoting I looked at the logs on the last levels created by Suhangha and Suhangha-2. I found 21 levels that Chris updated twice and still has a score, not only 3. Indeed, there could be more. Block Travel 8.8 (BLockoban) Block Travel 8.M (BLockoban) Block Travel 8.9 (BLockoban) Block Travel 9.6 (BLockoban) Block Travel 9.7 (BLockoban) 108 Dozenal Hexign (BLockoban) 107 Royal Sinkhole (BLockoban) Block Travel 8.7 (BLockoban) Block Travel 9.5 (BLockoban) Block Travel 8.2 (BLockoban) 123 Swamp (BLockoban) Four Spot (BLockoban) Three Red (BLockoban) Get into it (BLockoban) 118 Surfing BL (BLockoban) 116 Arcade BL (BLockoban) 115 Royal BL (BLockoban) 114 Technology BL (BLockoban) 113 Golden BL (BLockoban) 112 Icefield BL (BLockoban) 110 Compass BL (BLockoban) On level 112 Icefield BL (BLockoban), he has scored 12, I’m pretty sure that score is impossible. Level Block Travel 9.6 (BLockoban) is probably not possible. In addition, this is a variant of a much easier level ElecTricky GreenLife (BLockoban) that Chris is unable to solve (see his comment on the level). Can we still trust an admin who is not able to keep his promises and respect the rules, considering that this is at least the fourth time? What do you think of that? | Games forumPlay Game "BLockoban"First post of the topic16 official levels now. All levels are great. I must say I'm a big fan of Psychotronic's levels (thx Psycho). When a level is "only" accepted, it doesn't mean it will not be official one day, it's just I'm not sure for now. |
@suhangha and suhangha-2: I would like to see a score on levels 107 Royal Sinkhole (BLockoban), 108 Dozenal Hexign (BLockoban), Block Travel 7.3 (BLockoban), Block Travel 7.4 (BLockoban), Block Travel 7.8 (BLockoban), Block Travel 7.9 (BLockoban) and Block Travel 8.8 (BLockoban). Otherwise, I would be obliged to set them to be edited.